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FPS problem

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I'm trying to play Battlefield 2 Modern Combat but the FPS are very low. My pc can handle many good games on high or ultra. Please help me what to do

Def Jam FFNY freeze on lounch!

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hi there..sorry for my eng

i remember playing the game months ago
but now im trying to play it..it starts with first logo then freeze forever..not working at all
i disabled speedhacks too...any fix?

MLB the Show

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Want so much to play MLB the Show 10, but it is so sluggish on my system.
Here is what I am running.....
AMD Phenom x4 3.4 GHZ
6 GB Ram
NVIDIA GForce GT740
Windows 7

My son *who supposedly knows these things) say's if I update my video card, things will
work out for me with no sluggishness.  He say's a  EVGA - NVIDIA GeForce GT 1030 SC 2GB GDDR5
is all I need.
Before I drop the money would like a second (or third) opinion..
Will I see a noticeable improvement in graphics with this card.
How much of the power is gpu vs cpu dependent ?

Cannot Play Ruthless Race SSX3

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So far I've had very few issues playing through SSX3 on PCSX2, but in the Ruthless race on Peak 2, the game slows to a crawl. I believe it has to do with the particle effects, but I'm not sure how to disable them, or at the very least truck through them with an unstable run on some severe settings to boost fps. 

Current Settings:
Widescreen 1280x720
Safe Preset
MTVU Enabled
Automatic Gamefixes Enabled
OpenGL
8-bit textures allowed
Custom Res: 1280x720
Texture Filtering: Bilinear(PS2)
Anisotropic Filtering Disabled
Partial CRC Hacks
HW Hacks Disabled
Hardware Depth Enabled
Accurate Date Enabled
BUA: Medium
FXAA Enabled

My Profile includes my PC specs. I don't know how to add them as my signature.

.png   oooooof.png (Size: 1.017,69 KB / Downloads: 1)

Mouse right stick

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When i launch a game my mouse does not act as the right stick eventhough i bind it to do it

New guy here but have question

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First off hello new guy here 
second I do have a ps2 related question
I read the faqs the best I could so it what I say warrants any punishing I fully understand it but I've looked around and haven't really found anyone in the same situation as me so here it is.

I don't have a cd drive so as I understand it you need to rip from the ps2 disk
and I do own the games that plan to play but does not having a cd drive mean I am just out of luck as far as using this program.

[Help] Champions of Norrath lag

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Hi!

I need some help with getting champions of norrath to be lag free. Currently, whenever I walk near fire or forests with lots of trees, the FPS drops down to 30-45 and it's very noticeable. I'm trying to get my girlfriend into gaming with me and she used to love Gauntlet Legends so I told her about this game. So far she loves it but she hates the lag.

laptop specs

GTX 870m
windows 10
i7 of some sort
32gb ram

Using preset 2 but I also tried it with speedhacks but I honestly don't know what many of these settings even do.

Ratchet Deadlocked/Gladiator COOP Split Screen Issues

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Hello, ive been testing deadlocked on pcsx2 1.5 dev build, im using the ntsc version so i cant reach 60 fps but whatevs, problem is, since me and a friend of mine wanted to play this game in COOP splitscreen to re-live all the good memories from this game, i tried doing some testing and the results...are bad
Fps still appears to be 50, so no changes from single player
Problem is, while pcsx2 says they are 50, they really arent, it feels like im getting less than 30,
i tried lowering resolution to native but there are no changes

I will do some testing on a PAL version of the game as soon as i have time

Specs

GTX 860m (yes im on a laptop)
i7-4720HQ 2.60 ghz 8cpus

16gb RAM

Thanks in advance! Smile

Shadows and shaders

preCharge World Forum RSS Feed

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preCharge (Ping) has a Free SECURE web wallet that allows for instant transfers from bank to wallet from wallet to bank or peer2peer NO FEES! Send Fiat, BTC & Alts by email Instantly almost anywhere in the world!Consumers also will receive a Digital debit card App on Cell, as well as a hard (RFID) chipped debit :GOLD, PLATINUM or BLACK card also FREE! Here's the kicker.....ALREADY ACCEPTED AT MILLIONS OF MERCHANTS that use contactless payment (RFID) chip readers. The ones that don't we will upgrade! https://precharge.world/

My PCSX2 runs at 60-65% speed, help!

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My game will only run in 60% soeed todat, i dont  know what happened, all seemed fine yesterday. Burnout 3 and fifa street 2 will run fine speeds in menues and cutscenes but soon as gameplay starts it ***** up!

different questions/stuff

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hey there i am new to the forum and the pcsx2 emulator Smile 

i also used the forum search before otherwise i still could not play ... anywhere i have some questions:

1st: my current (new notebook) don't have a drive so Unfortunately i cant use my ps2 discs and need to search some games i want as iso ... i maybe think of become a streamer / doing some videos for some of this old games because there are fun as heel

i still looking for:

NFL Street 1                          2 is okay 3 na is not really my game
NBA Street 2                         just this part 1 and 3 are not that good

anybody know where i can find them?


2nd: well like you see in the pic whit budokai tenkaichi 2 looks like this same whit some other games in the 2nd pic you will see that my notebook has 2 graphic cards normally they switch automatically it just depends on how many "graphic power" i need .... for the pcsx2 i choose the nvidia graphic crad but is the same look whit the intel card ... what can i do to fix this?

 [Image: l3qr2v3o.jpg]   [Image: 59gflpu9.jpg]

 
3rd: when i play over power load everything in game works fine for me ... but when i start to play over the battery some strange things happens either ingame become a speed boost or it become slow motion why is this and how can i fix it?

4rd: well i spend a lot of time to level stuff up ect. in the past what is a good and nice cheat tool for mostly german games i am more or less just interested to unlock the stuff dont need invincible and that stuff ... just want to save some time thats all Smile

Fatal Frame 2 Hiccup

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New to this PS2 Emulator thing.  Did some studying but I'm still struggling lol.  Anyway, booted up FF2 and as soon as you gain control of the character, after taking a few steps forward, the sound stutters/loops.  I assume that's a point where the character yells out a name while walking.  But yeah, it does that.  I thought it was an audio issue, but after troubleshooting, it didn't go anywhere.

Another point of it was that I tried pushing on despite the grating sound but as soon as you get to the next loading screen, the game kinda freezes with the sounds still looping.  I tried to look for some old threads (https://forums.pcsx2.net/Thread-Fatal-Fr...al+frame+2) but I couldn't access the audio plugin.  I'm not sure if I put the dll's in the wrong folder or whatever, but I'm still stuck.

So yeah, any help would be appreciated!


Specs:
i5-7300HQ CPU @ 2.50 GHz
GeForce MX150
8GB RAM
Windows 10

PCXS 1.4.0

Stuck to default settings

Playing ISO

Silent Hill 4 iso

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I am new with this pcsx2 and emulation so bear with me if I seem breaindead but the problem is this: I am trying to emulate a ps2 game disc: Silent Hill 4 - The Room. Everything in the setup has been going pretty good so far, until I go to CDVD and I'm supposed to select an iso. When I go to select an iso, it takes me to the bios installation folder, so that's probably wrong place, but where is the iso supposed to be located? I just can't find it.
Where do I find this or get it?

Thx in advance.

Beginner, BIOS doubt

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hello fellas,

I have just downloaded an ISo file of dragon Ball Budokai Tenkaichi 3, and I was about to download the latest version of PCSX2. Nevertheless, i read the topic on the BIOS and how you have to extract it from ann existing consolle...unfortunately I have no consolle with me...is there any other way to use PCSX2?  may somebody explain it to me, absolutely not expert in this matter?

thank you for your attenton

Memory Card (myMC)

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I need help related to myMC software or just transferring saves in general.

I would like to download a PS2 save and load it up in the emulator.  I understand that in order for me to successfully do this, I need to use software such as myMC to import the save I got (MAX file) and import it.  However, upon running the mymc-gui.exe, I receive the error that I'm missing msvcr71.dll.  Is it just the matter of downloading the specific dll?  And if so, where do I drop the file?

I understand that this may not be the appropriate place to ask this, but I'm not sure where else to inquire.  I have also visited (https://wiki.pcsx2.net/Memcard) for reference but I haven't gotten far.

Any help would be appreciated!  Thanks!


Edit: Based from here (http://www.csclub.uwaterloo.ca:11068/mymc/), it is just a matter of downloading the specific dll. However, I instead get an error -
Usage: C:\Users\DE\Downloads\mymc-alpha-2.6\mymc-gui.exe [-ih] memcard.ps2 command [...]
C:\Users\DE\Downloads\mymc-alpha-2.6\mymc-gui.exe: error: Incorrect number of arguments.

Edit on the Edit: nvm. Solved it. Needed to download the msvcp71.dll as well. Close thread please. Thank you!

Silent Hill 4 Weird Shadows + Cutscene Lag

Silent Hill 4 Freeze when Picking up Ammo?

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When trying to pickup Ammo for the handgun my character freezes, the game plays but my characters stays idle and I can't seem to press any buttons..

Code:
[wx] Failed to load shared library 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\plugins\DEV9ghzdrk.dll' (error 126: the specified module could not be found.)

Loading plugins from C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\plugins...
This CPU does not support AVX2
This CPU does not support BMI1
This CPU does not support BMI2

Loading plugins from C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\plugins...
    Bound   GS: GSdx32-SSE2.dll [GSdx 20181016164850 (MSVC 19.00 SSE2/AVX) 1.1.0]
    Bound  PAD: LilyPad.dll [LilyPad (20181016164850) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20181016164850 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181016164850 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20181016164850 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20181016164850 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20181016164850 0.5.0]
Plugins loaded successfully.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Bios Found: Japan   v01.00(17/01/2000)  Console
Bios Found: Japan   v01.01(17/02/2000)  Console
Bios Found: USA     v01.10(27/07/2000)  Console
Bios Found: USA     v01.20(02/09/2000)  Console
Bios Found: Europe  v01.20(02/09/2000)  Console
Bios Found: Japan   v01.20(27/10/2000)  Console
Bios Found: Japan   v01.20(27/10/2000)  Console
Bios Found: USA     v01.50(28/12/2000)  Console
Bios Found: Europe  v01.50(28/12/2000)  Console
Bios Found: Japan   v01.50(18/01/2001)  Console
Bios Found: USA     v01.60(27/04/2001)  Console
Bios Found: USA     v01.60(04/10/2001)  Console
Bios Found: USA     v01.60(07/02/2002)  Console
Bios Found: Europe  v01.60(04/07/2001)  Console
Bios Found: Europe  v01.60(04/10/2001)  Console
Bios Found: Europe  v01.60(19/03/2002)  Console
Bios Found: HK      v01.60(30/07/2001)  Console
Bios Found: HK      v01.60(26/04/2002)  Console
Bios Found: Japan   v01.60(27/04/2001)  Console
Bios Found: USA     v01.70(25/03/2003)  Console
Bios Found: Europe  v01.70(27/02/2003)  Console
Bios Found: Japan   v01.70(06/02/2003)  Console
Bios Found: USA     v01.90(23/06/2003)  Console
Bios Found: China   v01.90(23/06/2003)  Console
Bios Found: Europe  v01.90(23/06/2003)  Console
Bios Found: HK      v01.90(23/06/2003)  Console
Bios Found: Europe  v01.90(23/06/2003)  Console
Bios Found: USA     v02.00(14/06/2004)  Console
Bios Found: Europe  v02.00(14/06/2004)  Console
Bios Found: HK      v02.00(14/06/2004)  Console
Bios Found: Japan   v02.00(14/06/2004)  Console
Bios Found: Japan   v02.10(17/09/2004)  Console
Bios Found: USA     v02.20(20/06/2005)  Console
Bios Found: USA     v02.20(10/02/2006)  Console
Bios Found: USA     v02.20(05/09/2006)  Console
Bios Found: Europe  v02.20(20/06/2005)  Console
Bios Found: Europe  v02.20(10/02/2006)  Console
Bios Found: Europe  v02.20(05/09/2006)  Console
Bios Found: HK      v02.20(10/02/2006)  Console
Bios Found: HK      v02.20(05/09/2006)  Console
Bios Found: USA     v02.30(20/02/2008)  Console
Bios Found: Europe  v02.30(20/02/2008)  Console
Shutting down plugins...
PCSX2 1.5.0-20181016164850 - compiled on Oct 16 2018
Savestate version: 0x9a0d0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
    Physical RAM     =  16327 MB
    CPU name         =  Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  3.501 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7fbae3ff
    x86EFlags        =  28100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins from C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\plugins...
    Bound   GS: GSdx32-SSE2.dll [GSdx 20181016164850 (MSVC 19.00 SSE2/AVX) 1.1.0]
    Bound  PAD: LilyPad.dll [LilyPad (20181016164850) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20181016164850 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181016164850 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20181016164850 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20181016164850 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20181016164850 0.5.0]
Plugins loaded successfully.

(GameDB) 9768 games on record (loaded in 127ms)
    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\shiel\Downloads\Silent Hill 4 - The Room (USA) (En,Ja).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1920864 sectors)
    Opening USB
    Opening FW
    Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1060 6GB/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 416.34
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
McdSlot 0 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd001.ps2
(FileMcd) Creating new 8MB memory card: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd001.ps2
GSdx Lookup CRC:0
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd002.ps2
(FileMcd) Creating new 8MB memory card: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)
NVM File Not Found, creating substitute...

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.73;1) Game CRC = 0x3919136D, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
loadelf: fname cdrom0:¥SLUS_208.73;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.73;1
0 00100000 002c9b80 .............................................
Loaded, cdrom0:¥SLUS_208.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
MEC File Not Found, creating substitute...

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSMF2.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥MODSD.IRX;1 args 0 arg
modsd driver version 4.7
Total Free Mem Size:1228288
Max Free Mem Size:1228288
*** msdHeapDivide Success ***
------------ 0x000c5600
0:000c7fc0
------------ 0x0018d600
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 53 arg thpri=28
CRI ADX Driver Ver.9.16kn3(Feb 25 2004 17:58:57)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 28
CRI ADX Driver : PSM Thread Priority  = 28
CRI ADX Driver : DTX Thread Priority  = 28
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 33, ret 2
[¥SOUND¥SD.BIN;1]
*** Sound Data:¥SOUND¥SD.BIN;1 ***
thid 25825331
DVCI: "¥OTR.AFS" found.
DVCI: "¥BIN¥O_3LDK.BIN" found.
DVCI: "¥BIN¥O_BUILD.BIN" found.
DVCI: "¥BIN¥O_FOREST.BIN" found.
DVCI: "¥BIN¥O_HOME.BIN" found.
DVCI: "¥BIN¥O_HOSPIT.BIN" found.
DVCI: "¥BIN¥O_LAST.BIN" found.
DVCI: "¥BIN¥O_PAST.BIN" found.
DVCI: "¥BIN¥O_SUBWAY.BIN" found.
DVCI: "¥BIN¥O_WATER.BIN" found.
DVCI: "¥SOUND¥SD.BIN" found.
DVCI: "¥X0¥FR.AFS" found.
DVCI: "¥X0¥GT.AFS" found.
DVCI: "¥X0¥MZ.AFS" found.
DVCI: "¥X0¥RL.AFS" found.
DVCI: "¥X0¥SB.AFS" found.
DVCI: "¥X0¥XFR.AFS" found.
DVCI: "¥X0¥XGT.AFS" found.
DVCI: "¥X0¥XMZ.AFS" found.
DVCI: "¥X0¥XRL.AFS" found.
DVCI: "¥X0¥XSB.AFS" found.
DVCI: "¥X1¥BD.AFS" found.
DVCI: "¥X1¥CM.AFS" found.
DVCI: "¥X1¥HS.AFS" found.
DVCI: "¥X1¥IE.AFS" found.
DVCI: "¥X1¥LS.AFS" found.
DVCI: "¥X1¥XBD.AFS" found.
DVCI: "¥X1¥XCM.AFS" found.
DVCI: "¥X1¥XHS.AFS" found.
DVCI: "¥X1¥XIE.AFS" found.
DVCI: "¥X1¥XLS.AFS" found.
DVCI: "¥X1¥XST.AFS" found.
DVCI: "¥MV¥M_048.SFD" found.
DVCI: "¥MV¥M_EN01.SFD" found.
DVCI: "¥MV¥M_ENCYU.SFD" found.
DVCI: "¥MV¥M_END01.SFD" found.
DVCI: "¥MV¥M_END02.SFD" found.
DVCI: "¥MV¥M_END03.SFD" found.
DVCI: "¥MV¥M_END04.SFD" found.
DVCI: "¥MV¥M_ENFAST.SFD" found.
DVCI: "¥MV¥M_ENFAT.SFD" found.
DVCI: "¥MV¥M_ENFLA.SFD" found.
DVCI: "¥MV¥M_ENLAST.SFD" found.
DVCI: "¥MV¥M_ENSCR.SFD" found.
DVCI: "¥MV¥M_OP.SFD" found.
DVCI: "¥MV¥M_STAFF.SFD" found.
DVCI: Total 46 files.
SDB_BUF=62c680(size=9600)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
need more Sot buffer (65536 / 98688)
PS2RNA: sceSifAllocIopHeap(99904) ret=0x001a1100
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b9800
PS2RNA: sceSifAllocIopHeap(6208) ret=0x001ba100
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Delete 0 Shaders, 40 Programs, 28 Pipelines
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919    Saving GS
136D
    Closing GS
Delete 0 Shaders, 35 Programs, 28 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
    Loading GS
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\shiel\Downloads\Silent Hill 4 - The Room (USA) (En,Ja).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1920864 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
Frame buffer size set to  512x1280 (3072x7680)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.73;1) Game CRC = 0x3919136D, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.73;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.73;1
0 00100000 002c9b80 .............................................
Loaded, cdrom0:¥SLUS_208.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats\3919136D.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '3919136D.pnach' from archive 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats_ws.zip'
comment: Widescreen Hack
(Wide Screen Cheats DB) Patches Loaded: 25
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSMF2.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥MODSD.IRX;1 args 0 arg
modsd driver version 4.7
Total Free Mem Size:1228288
Max Free Mem Size:1228288
*** msdHeapDivide Success ***
------------ 0x000c5600
0:000c7fc0
------------ 0x0018d600
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 53 arg thpri=28
CRI ADX Driver Ver.9.16kn3(Feb 25 2004 17:58:57)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 28
CRI ADX Driver : PSM Thread Priority  = 28
CRI ADX Driver : DTX Thread Priority  = 28
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 33, ret 2
[¥SOUND¥SD.BIN;1]
*** Sound Data:¥SOUND¥SD.BIN;1 ***
thid 25825331
DVCI: "¥OTR.AFS" found.
DVCI: "¥BIN¥O_3LDK.BIN" found.
DVCI: "¥BIN¥O_BUILD.BIN" found.
DVCI: "¥BIN¥O_FOREST.BIN" found.
DVCI: "¥BIN¥O_HOME.BIN" found.
DVCI: "¥BIN¥O_HOSPIT.BIN" found.
DVCI: "¥BIN¥O_LAST.BIN" found.
DVCI: "¥BIN¥O_PAST.BIN" found.
DVCI: "¥BIN¥O_SUBWAY.BIN" found.
DVCI: "¥BIN¥O_WATER.BIN" found.
DVCI: "¥SOUND¥SD.BIN" found.
DVCI: "¥X0¥FR.AFS" found.
DVCI: "¥X0¥GT.AFS" found.
DVCI: "¥X0¥MZ.AFS" found.
DVCI: "¥X0¥RL.AFS" found.
DVCI: "¥X0¥SB.AFS" found.
DVCI: "¥X0¥XFR.AFS" found.
DVCI: "¥X0¥XGT.AFS" found.
DVCI: "¥X0¥XMZ.AFS" found.
DVCI: "¥X0¥XRL.AFS" found.
DVCI: "¥X0¥XSB.AFS" found.
DVCI: "¥X1¥BD.AFS" found.
DVCI: "¥X1¥CM.AFS" found.
DVCI: "¥X1¥HS.AFS" found.
DVCI: "¥X1¥IE.AFS" found.
DVCI: "¥X1¥LS.AFS" found.
DVCI: "¥X1¥XBD.AFS" found.
DVCI: "¥X1¥XCM.AFS" found.
DVCI: "¥X1¥XHS.AFS" found.
DVCI: "¥X1¥XIE.AFS" found.
DVCI: "¥X1¥XLS.AFS" found.
DVCI: "¥X1¥XST.AFS" found.
DVCI: "¥MV¥M_048.SFD" found.
DVCI: "¥MV¥M_EN01.SFD" found.
DVCI: "¥MV¥M_ENCYU.SFD" found.
DVCI: "¥MV¥M_END01.SFD" found.
DVCI: "¥MV¥M_END02.SFD" found.
DVCI: "¥MV¥M_END03.SFD" found.
DVCI: "¥MV¥M_END04.SFD" found.
DVCI: "¥MV¥M_ENFAST.SFD" found.
DVCI: "¥MV¥M_ENFAT.SFD" found.
DVCI: "¥MV¥M_ENFLA.SFD" found.
DVCI: "¥MV¥M_ENLAST.SFD" found.
DVCI: "¥MV¥M_ENSCR.SFD" found.
DVCI: "¥MV¥M_OP.SFD" found.
DVCI: "¥MV¥M_STAFF.SFD" found.
DVCI: Total 46 files.
SDB_BUF=62c680(size=9600)
need more Sot buffer (65536 / 98688)
PS2RNA: sceSifAllocIopHeap(99904) ret=0x001a1100
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b9800
PS2RNA: sceSifAllocIopHeap(6208) ret=0x001ba100
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Delete 0 Shaders, 44 Programs, 30 Pipelines
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Saving GS
    Closing GS
Delete 0 Shaders, 35 Programs, 28 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\shiel\Downloads\Silent Hill 4 - The Room (USA) (En,Ja).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1920864 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
Frame buffer size set to  512x1280 (3072x7680)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.73;1) Game CRC = 0x3919136D, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.73;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.73;1
0 00100000 002c9b80 .............................................
Loaded, cdrom0:¥SLUS_208.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Cheats file: '3919136D.pnach'
comment: Force 60 FPS
Loaded 4 Cheats from '3919136D.pnach' at 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats'
Overall 4 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '3919136D.pnach' from archive 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats_ws.zip'
comment: Widescreen Hack
(Wide Screen Cheats DB) Patches Loaded: 25
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSMF2.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥MODSD.IRX;1 args 0 arg
modsd driver version 4.7
Total Free Mem Size:1228288
Max Free Mem Size:1228288
*** msdHeapDivide Success ***
------------ 0x000c5600
0:000c7fc0
------------ 0x0018d600
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 53 arg thpri=28
CRI ADX Driver Ver.9.16kn3(Feb 25 2004 17:58:57)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 28
CRI ADX Driver : PSM Thread Priority  = 28
CRI ADX Driver : DTX Thread Priority  = 28
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 33, ret 2
[¥SOUND¥SD.BIN;1]
*** Sound Data:¥SOUND¥SD.BIN;1 ***
thid 25825331
DVCI: "¥OTR.AFS" found.
DVCI: "¥BIN¥O_3LDK.BIN" found.
DVCI: "¥BIN¥O_BUILD.BIN" found.
DVCI: "¥BIN¥O_FOREST.BIN" found.
DVCI: "¥BIN¥O_HOME.BIN" found.
DVCI: "¥BIN¥O_HOSPIT.BIN" found.
DVCI: "¥BIN¥O_LAST.BIN" found.
DVCI: "¥BIN¥O_PAST.BIN" found.
DVCI: "¥BIN¥O_SUBWAY.BIN" found.
DVCI: "¥BIN¥O_WATER.BIN" found.
DVCI: "¥SOUND¥SD.BIN" found.
DVCI: "¥X0¥FR.AFS" found.
DVCI: "¥X0¥GT.AFS" found.
DVCI: "¥X0¥MZ.AFS" found.
DVCI: "¥X0¥RL.AFS" found.
DVCI: "¥X0¥SB.AFS" found.
DVCI: "¥X0¥XFR.AFS" found.
DVCI: "¥X0¥XGT.AFS" found.
DVCI: "¥X0¥XMZ.AFS" found.
DVCI: "¥X0¥XRL.AFS" found.
DVCI: "¥X0¥XSB.AFS" found.
DVCI: "¥X1¥BD.AFS" found.
DVCI: "¥X1¥CM.AFS" found.
DVCI: "¥X1¥HS.AFS" found.
DVCI: "¥X1¥IE.AFS" found.
DVCI: "¥X1¥LS.AFS" found.
DVCI: "¥X1¥XBD.AFS" found.
DVCI: "¥X1¥XCM.AFS" found.
DVCI: "¥X1¥XHS.AFS" found.
DVCI: "¥X1¥XIE.AFS" found.
DVCI: "¥X1¥XLS.AFS" found.
DVCI: "¥X1¥XST.AFS" found.
DVCI: "¥MV¥M_048.SFD" found.
DVCI: "¥MV¥M_EN01.SFD" found.
DVCI: "¥MV¥M_ENCYU.SFD" found.
DVCI: "¥MV¥M_END01.SFD" found.
DVCI: "¥MV¥M_END02.SFD" found.
DVCI: "¥MV¥M_END03.SFD" found.
DVCI: "¥MV¥M_END04.SFD" found.
DVCI: "¥MV¥M_ENFAST.SFD" found.
DVCI: "¥MV¥M_ENFAT.SFD" found.
DVCI: "¥MV¥M_ENFLA.SFD" found.
DVCI: "¥MV¥M_ENLAST.SFD" found.
DVCI: "¥MV¥M_ENSCR.SFD" found.
DVCI: "¥MV¥M_OP.SFD" found.
DVCI: "¥MV¥M_STAFF.SFD" found.
DVCI: Total 46 files.
SDB_BUF=62c680(size=9600)
need more Sot buffer (65536 / 98688)
PS2RNA: sceSifAllocIopHeap(99904) ret=0x001a1100
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b9800
PS2RNA: sceSifAllocIopHeap(6208) ret=0x001ba100
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
Sofdec Movie Start. pt_id=4, afs_idx=0
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119.88 fps
Suspending single plugin: PAD
    Saving PAD
    Closing PAD
Recovering single plugin: PAD
    Loading PAD
Opening plugins...
    Opening PAD
Plugins opened successfully.
Suspending single plugin: PAD
    Saving PAD
    Closing PAD
Recovering single plugin: PAD
    Loading PAD
Opening plugins...
    Opening PAD
Plugins opened successfully.
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Suspending single plugin: SPU2
    Saving SPU2
    Closing SPU2
Recovering single plugin: SPU2
    Loading SPU2
Opening plugins...
    Opening SPU2
Plugins opened successfully.
Suspending single plugin: SPU2
    Saving SPU2
    Closing SPU2
Recovering single plugin: SPU2
    Loading SPU2
Opening plugins...
    Opening SPU2
Plugins opened successfully.
!!! msdTrgPlay:ctl_id(2) used Error !!!
!!! msdTrgPlay:ctl_id(2) used Error !!!
(FileMcd) Warning: checksum sector overwritten. (0)
(FileMcd) Warning: checksum sector overwritten. (0)
Sofdec Movie Start. pt_id=4, afs_idx=0
!!! msdTrgPlay:ctl_id(2) used Error !!!
!!! msdTrgPlay:ctl_id(3) used Error !!!
!!! msdTrgPlay:ctl_id(3) used Error !!!
!!! msdTrgPlay:ctl_id(2) used Error !!!
!!! msdTrgPlay:ctl_id(3) used Error !!!
!!! msdTrgPlay:ctl_id(4) used Error !!!
Suspending single plugin: PAD
    Saving PAD
    Closing PAD
Recovering single plugin: PAD
    Loading PAD
Opening plugins...
    Opening PAD
Plugins opened successfully.
Suspending single plugin: PAD
    Saving PAD
    Closing PAD
Recovering single plugin: PAD
    Loading PAD
Opening plugins...
    Opening PAD
Plugins opened successfully.
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Delete 0 Shaders, 132 Programs, 30 Pipelines
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Saving GS
    Closing GS
Delete 0 Shaders, 56 Programs, 28 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\shiel\Downloads\Silent Hill 4 - The Room (USA) (En,Ja).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1920864 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
Frame buffer size set to  512x1280 (3072x7680)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.73;1) Game CRC = 0x3919136D, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.73;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.73;1
0 00100000 002c9b80 .............................................
Loaded, cdrom0:¥SLUS_208.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Cheats file: '3919136D.pnach'
comment: Force 60 FPS
Loaded 4 Cheats from '3919136D.pnach' at 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats'
Overall 4 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '3919136D.pnach' from archive 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats_ws.zip'
comment: Widescreen Hack
(Wide Screen Cheats DB) Patches Loaded: 25
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSMF2.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥MODSD.IRX;1 args 0 arg
modsd driver version 4.7
Total Free Mem Size:1228288
Max Free Mem Size:1228288
*** msdHeapDivide Success ***
------------ 0x000c5600
0:000c7fc0
------------ 0x0018d600
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 53 arg thpri=28
CRI ADX Driver Ver.9.16kn3(Feb 25 2004 17:58:57)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 28
CRI ADX Driver : PSM Thread Priority  = 28
CRI ADX Driver : DTX Thread Priority  = 28
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 33, ret 2
[¥SOUND¥SD.BIN;1]
*** Sound Data:¥SOUND¥SD.BIN;1 ***
thid 25825331
DVCI: "¥OTR.AFS" found.
DVCI: "¥BIN¥O_3LDK.BIN" found.
DVCI: "¥BIN¥O_BUILD.BIN" found.
DVCI: "¥BIN¥O_FOREST.BIN" found.
DVCI: "¥BIN¥O_HOME.BIN" found.
DVCI: "¥BIN¥O_HOSPIT.BIN" found.
DVCI: "¥BIN¥O_LAST.BIN" found.
DVCI: "¥BIN¥O_PAST.BIN" found.
DVCI: "¥BIN¥O_SUBWAY.BIN" found.
DVCI: "¥BIN¥O_WATER.BIN" found.
DVCI: "¥SOUND¥SD.BIN" found.
DVCI: "¥X0¥FR.AFS" found.
DVCI: "¥X0¥GT.AFS" found.
DVCI: "¥X0¥MZ.AFS" found.
DVCI: "¥X0¥RL.AFS" found.
DVCI: "¥X0¥SB.AFS" found.
DVCI: "¥X0¥XFR.AFS" found.
DVCI: "¥X0¥XGT.AFS" found.
DVCI: "¥X0¥XMZ.AFS" found.
DVCI: "¥X0¥XRL.AFS" found.
DVCI: "¥X0¥XSB.AFS" found.
DVCI: "¥X1¥BD.AFS" found.
DVCI: "¥X1¥CM.AFS" found.
DVCI: "¥X1¥HS.AFS" found.
DVCI: "¥X1¥IE.AFS" found.
DVCI: "¥X1¥LS.AFS" found.
DVCI: "¥X1¥XBD.AFS" found.
DVCI: "¥X1¥XCM.AFS" found.
DVCI: "¥X1¥XHS.AFS" found.
DVCI: "¥X1¥XIE.AFS" found.
DVCI: "¥X1¥XLS.AFS" found.
DVCI: "¥X1¥XST.AFS" found.
DVCI: "¥MV¥M_048.SFD" found.
DVCI: "¥MV¥M_EN01.SFD" found.
DVCI: "¥MV¥M_ENCYU.SFD" found.
DVCI: "¥MV¥M_END01.SFD" found.
DVCI: "¥MV¥M_END02.SFD" found.
DVCI: "¥MV¥M_END03.SFD" found.
DVCI: "¥MV¥M_END04.SFD" found.
DVCI: "¥MV¥M_ENFAST.SFD" found.
DVCI: "¥MV¥M_ENFAT.SFD" found.
DVCI: "¥MV¥M_ENFLA.SFD" found.
DVCI: "¥MV¥M_ENLAST.SFD" found.
DVCI: "¥MV¥M_ENSCR.SFD" found.
DVCI: "¥MV¥M_OP.SFD" found.
DVCI: "¥MV¥M_STAFF.SFD" found.
DVCI: Total 46 files.
SDB_BUF=62c680(size=9600)
need more Sot buffer (65536 / 98688)
PS2RNA: sceSifAllocIopHeap(99904) ret=0x001a1100
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b9800
PS2RNA: sceSifAllocIopHeap(6208) ret=0x001ba100
Sofdec Movie Start. pt_id=4, afs_idx=0
!!! msdTrgPlay:ctl_id(3) used Error !!!
!!! msdTrgPlay:ctl_id(3) used Error !!!
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Delete 0 Shaders, 108 Programs, 30 Pipelines
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
    Opening CDVD
isoFile open ok: C:\Users\shiel\Downloads\Silent Hill 4 - The Room (USA) (En,Ja).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1920864 sectors)
    Opening USB
    Opening FW
    Opening DEV9
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
McdSlot 0 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd001.ps2GSdx Lookup CRC:
3919136D
McdSlot 1 [File]: C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.73;1) Game CRC = 0x3919136D, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.73;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.73;1
0 00100000 002c9b80 .............................................
Loaded, cdrom0:¥SLUS_208.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Cheats file: '3919136D.pnach'
comment: Force 60 FPS
Loaded 4 Cheats from '3919136D.pnach' at 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats'
Overall 4 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '3919136D.pnach' from archive 'C:\Users\shiel\AppData\Local\Temp\Rar$EXa2168.21366\pcsx2-v1.5.0-dev-2631-gc92e76b17-windows-x86\cheats_ws.zip'
comment: Widescreen Hack
(Wide Screen Cheats DB) Patches Loaded: 25
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSMF2.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥MODSD.IRX;1 args 0 arg
modsd driver version 4.7
Total Free Mem Size:1228288
Max Free Mem Size:1228288
*** msdHeapDivide Success ***
------------ 0x000c5600
0:000c7fc0
------------ 0x0018d600
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 53 arg thpri=28
CRI ADX Driver Ver.9.16kn3(Feb 25 2004 17:58:57)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 28
CRI ADX Driver : PSM Thread Priority  = 28
CRI ADX Driver : DTX Thread Priority  = 28
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 33, ret 2
[¥SOUND¥SD.BIN;1]
*** Sound Data:¥SOUND¥SD.BIN;1 ***
thid 25825331
DVCI: "¥OTR.AFS" found.
DVCI: "¥BIN¥O_3LDK.BIN" found.
DVCI: "¥BIN¥O_BUILD.BIN" found.
DVCI: "¥BIN¥O_FOREST.BIN" found.
DVCI: "¥BIN¥O_HOME.BIN" found.
DVCI: "¥BIN¥O_HOSPIT.BIN" found.
DVCI: "¥BIN¥O_LAST.BIN" found.
DVCI: "¥BIN¥O_PAST.BIN" found.
DVCI: "¥BIN¥O_SUBWAY.BIN" found.
DVCI: "¥BIN¥O_WATER.BIN" found.
DVCI: "¥SOUND¥SD.BIN" found.
DVCI: "¥X0¥FR.AFS" found.
DVCI: "¥X0¥GT.AFS" found.
DVCI: "¥X0¥MZ.AFS" found.
DVCI: "¥X0¥RL.AFS" found.
DVCI: "¥X0¥SB.AFS" found.
DVCI: "¥X0¥XFR.AFS" found.
DVCI: "¥X0¥XGT.AFS" found.
DVCI: "¥X0¥XMZ.AFS" found.
DVCI: "¥X0¥XRL.AFS" found.
DVCI: "¥X0¥XSB.AFS" found.
DVCI: "¥X1¥BD.AFS" found.
DVCI: "¥X1¥CM.AFS" found.
DVCI: "¥X1¥HS.AFS" found.
DVCI: "¥X1¥IE.AFS" found.
DVCI: "¥X1¥LS.AFS" found.
DVCI: "¥X1¥XBD.AFS" found.
DVCI: "¥X1¥XCM.AFS" found.
DVCI: "¥X1¥XHS.AFS" found.
DVCI: "¥X1¥XIE.AFS" found.
DVCI: "¥X1¥XLS.AFS" found.
DVCI: "¥X1¥XST.AFS" found.
DVCI: "¥MV¥M_048.SFD" found.
DVCI: "¥MV¥M_EN01.SFD" found.
DVCI: "¥MV¥M_ENCYU.SFD" found.
DVCI: "¥MV¥M_END01.SFD" found.
DVCI: "¥MV¥M_END02.SFD" found.
DVCI: "¥MV¥M_END03.SFD" found.
DVCI: "¥MV¥M_END04.SFD" found.
DVCI: "¥MV¥M_ENFAST.SFD" found.
DVCI: "¥MV¥M_ENFAT.SFD" found.
DVCI: "¥MV¥M_ENFLA.SFD" found.
DVCI: "¥MV¥M_ENLAST.SFD" found.
DVCI: "¥MV¥M_ENSCR.SFD" found.
DVCI: "¥MV¥M_OP.SFD" found.
DVCI: "¥MV¥M_STAFF.SFD" found.
DVCI: Total 46 files.
SDB_BUF=62c680(size=9600)
need more Sot buffer (65536 / 98688)
PS2RNA: sceSifAllocIopHeap(99904) ret=0x001a1100
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b9800
PS2RNA: sceSifAllocIopHeap(6208) ret=0x001ba100
Sofdec Movie Start. pt_id=4, afs_idx=0
!!! msdTrgPlay:ctl_id(3) used Error !!!
!!! msdTrgPlay:ctl_id(2) used Error !!!
!!! msdTrgPlay:ctl_id(3) used Error !!!
!!! msdTrgPlay:ctl_id(6) used Error !!!
!!! msdTrgPlay:ctl_id(3) used Error !!!
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 114 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
    Loading GS
GSdx Lookup CRC:3919136D
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 51 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
    Loading GS
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 51 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
    Loading GS
GSdx Lookup CRC:3919136D
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 51 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
    Loading GS
GSdx Lookup CRC:3919136D
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 51 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
    Loading GS
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 51 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
    Loading GS
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 51 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
    Loading GS
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 96 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
    Loading GS
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119.88 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 64 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
    LoadGSing GSdx
Lookup CRC:3919136D
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 97 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
    Loading GS
Suspending single plugin: GS
    Saving GS
    Closing GS
Delete 0 Shaders, 36 Programs, 30 Pipelines
Recovering single plugin: GS
    Opening GS
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:3919136D
GSdx Lookup CRC:3919136D
    Loading GS
Frame buffer size set to  512x1280 (3072x7680)
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Delete 0 Shaders, 60 Programs, 30 Pipelines
Plugins closed successfully.

TBL error

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Hi, i'm getting this error.
(EE pc:00145C94) TLB Miss, addr=0x4 [load]
(EE pc:00145C94) TLB Miss, addr=0xc [load]
(EE pc:00145D78) TLB Miss, addr=0x2 [load]

I was playing Champions of norrath (the one with spanish language) and when I try to go to the next map the game never load.
I suppose that's a reading error so I tried to use my own disc, and different ISO's from internet.
Nothing working, what can I do? (I leave a screenshot attached of the console)

.jpg   Captura.JPG (Size: 112,5 KB / Downloads: 3)

settings that only partly solve a problem

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the TC offset X , TC offset Y settings allow to allign some bloom effects , the point is : the values needed to allign some bloom effects are different depending on the element that have the bloom effect , for example : in tales of tbe abyss the value 400 is ok for both the axis for most of the bloom effects , but for some other bloom effects in the same game , we need to change those vlaues to something bigger or something lower and the result is that we never obtain a perfect bloom-fix for now, how can we solve this problem ?
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