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PCSX2 android project??

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Is their gonna be a chance on having pcsx2on android? cz other android ps2 emulators really suck. giving the fact that android runs on a linux kernel( c based language),plus android smartphones nowadays are getting really powerful...
What I' trying to say is, Are pcsx2 developers are thinking of making an android app? like really they can upload it to the playstore and take advantage of sponsors later(or maybe pricing it) and everybody will be satisfied....

--small note: ( i wonder were the forum app ended up, it could be really useful...)
    
Thanks for your time! Biggrin

Any advice to get PCSX2 running more smoothly on a lower end PC?

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On my PC, PCSX2 runs at around 30-50% fps (during gameplay, cutscenes usually run at full or average speed) and the sound quality is pretty bad. Configuring PCSX2's emulation settings doesn't seem to work. I tried to arrange my settings in all sorts of ways but it seems to run the exact same no matter what. Do you figure I'd have to change something on my PC instead? Also my specs if you need them:
Intel® Celeron® CPU N3050 @ 1.60GHz, 1601 Mhz, 2 Core(s), 2 Logical Processor(s)
4 GB of RAM
Please don't add anything to the discussion like 'just get a higher spec PC', I'm kind of tired of hearing that and it doesn't help me at all.

skipdraw on without dark screen

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Hello

First of all here is my PC spec : 

Inspiron 7720 (Laptop)
Intel Core i7-374QM
CPU @2.70 Ghz 2.70 Ghz
RAM : 8 Gb
GPU : Nvidia Geforce 650
Windows 7

I'm using the PCSX2 v1.50-dev-1716-g070d7c version.
I'm playing Tales of the abyss undub mode (4.12 Gb) with the ToTA GSdx32-SSE4.dll patch on.

I have a question.
Can we turn skipdraw on more than 0 and not having the game turning so dark?
I could increase the brightness at the same time but every anime sequence or small animated dialogue would be way too bright).

Thanx for reading me and i'm hoping for any tips available.

[Bug Report]Legacy of Kain : Soul Reaver 2 [PAL]

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# PCSX2 version: v1.5.0-dev-2242-ge10ac8cbe
# CPU options: EE/IOP defaults, VUs defaults
# Plugins used: GSdx 1.1.0 (hardware and software, dx11 and OpenGL), SPU2-X 2.0.0

# Description:
The game audio will randomly glitch when switching from spectral to material realm, causing the game music to break and play in weird tones. Though when this happens, the game will remain perfectly playable and sound effects will still work properly in gameplay.

However, once this glitch happens, the next cutscene will have no dialogue and the game will systematically freeze, making it impossible to continue playing.

Here is a video I recorded of the glitch in case it helps :
https://youtu.be/FZ9libR5Gbc

I have tried tinkering with every options of the sound plugin to no avail, there is no way to prevent this glitch from happening other than disabling sound.



This bug has previously been discussed in the following threads (though I haven't found a proper bug report thread on the issue) :
https://forums.pcsx2.net/Thread-Soul-Rea...cene-Issue
https://forums.pcsx2.net/Thread-Can-some...l-reaver-2
https://forums.pcsx2.net/Thread-A-fix-to...cene-Issue
https://forums.pcsx2.net/Thread-soul-reaver-2-freezing

build failing for 1.4.0 on gentoo linux

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I'm attempting to build and install pcsx2 version 1.4.0 through portage on gentoo, but the build fails with the error:
Code:
In file included from /usr/local/include/glibconfig.h:9:0,
                from /usr/include/glib-2.0/glib/gtypes.h:32,
                from /usr/include/glib-2.0/glib/galloca.h:32,
                from /usr/include/glib-2.0/glib.h:30,
                from /usr/include/glib-2.0/gobject/gbinding.h:28,
                from /usr/include/glib-2.0/glib-object.h:23,
                from /usr/include/glib-2.0/gio/gioenums.h:28,
                from /usr/include/glib-2.0/gio/giotypes.h:28,
                from /usr/include/glib-2.0/gio/gio.h:26,
                from /usr/include/gtk-2.0/gdk/gdkapplaunchcontext.h:30,
                from /usr/include/gtk-2.0/gdk/gdk.h:32,
                from /usr/include/gtk-2.0/gtk/gtk.h:32,
                from /var/tmp/portage/games-emulation/pcsx2-1.4.0/work/pcsx2-1.4.0/common/include/PS2Eext.h:30,
                from /var/tmp/portage/games-emulation/pcsx2-1.4.0/work/pcsx2-1.4.0/plugins/CDVDnull/CDVD.h:26,
                from /var/tmp/portage/games-emulation/pcsx2-1.4.0/work/pcsx2-1.4.0/plugins/CDVDnull/CDVD.cpp:18:
/usr/include/glib-2.0/glib/gtypes.h: In function ‘gboolean _GLIB_CHECKED_ADD_U64(guint64*, guint64, guint64)’:
/usr/include/glib-2.0/glib/gtypes.h:423:3: error: size of array ‘_GStaticAssertCompileTimeAssertion_0’ is negative
  G_STATIC_ASSERT(sizeof (unsigned long long) == sizeof (guint64));


If more information is required to help suss out the problem, I would be happy to post it. Thank you in advance to any who can help, I'm excited to get this working and play some games!

Ratchet and Clank Processor STR

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This has probably been asked a few times in the past, but I thought I'd ask again to get fresh responses. 
Ratchet and Clank runs like absolute ass for me. In some places I'll get 100% speed, which will quickly dip down to 80-90% in other places.

Afterburner says that at the points of slowdown, my GPU utilisation is around 20% and my average CPU utilisation is around 50%. 
It's confusing, because I thought FPS drops only happened when either usages were at 100%. What's even more confusing is that other games run perfectly but with the same utilisations.

So, what STR ratings would gain good performance on this game? More simply, what processors will make this game run well? I have an i5 4460 if that matters.
Or is the poor performance of this game merely down to the emulator? I can play everything else perfectly as stated...

Thanks.

Ratchet and Clank Processor STP

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This has probably been asked a few times in the past, but I thought I'd ask again to get fresh responses. 
Ratchet and Clank runs like absolute ass for me. In some places I'll get 100% speed, which will quickly dip down to 80-90% in other places.

Afterburner says that at the points of slowdown, my GPU utilisation is around 20% and my average CPU utilisation is around 50%. 
It's confusing, because I thought FPS drops only happened when either usages were at 100%. What's even more confusing is that other games run perfectly but with the same utilisations.

So, what STP ratings would gain good performance on this game? More simply, what processors will make this game run well? I have an i5 4460 if that matters.
Or is the poor performance of this game merely down to the emulator? I can play everything else perfectly as stated...

Thanks.

Best config of Silent Hill Origins?

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Some time ago I wanted to play Silent Hill Origins but I was going with too much lag, I tried to configure many times but I could not it. Does anyone know how? 

NVIDIA GeForce 950 2GBs
AMD FX 6300 Six-Core 3.50GHz
8GBs RAM
Windows 10 Pro 64bits

This was translated with google translate xDDDDD

Internal resolution scaling apparently not working

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Greetings.

I've got the issue with many games that changing the internal resolution dos not seem to affect the outputted image. This includes but is not limited to the Jak and Daxter Games, the Ratchet and Clank games, Crash Twinsanity and Final Fantasy: Dirge of Cerberus.

The issue happens when using either DX9, DX11 or OGL both on HW and SF mode and using either a Nx resolution from the dropdown or a custom one.

Sample image (internal resolution of 1920x1080):
[Image: yOZhzHq.jpg]

What I'm looking for is a fix to the issue or, at the very least, an explanation to why it happens. Does anyone know anything about this?

Regards,
MetalTxus.

Sony PS3 Controller in PCSX2

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Can i use Sony PS3 Controller in PCSX2? Is there any difference between PS2 and PS3 Controller?

Games are lagging when trying to play.

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Hey there everyone. I am new to running emulators so I apologize if this is a simple question with an easy solution. I recently installed PCSX2 on my laptop and am having trouble running most games. Whenever I try running NFS Underground 2 and NFS Most Wanted the game speed severely drops down to about 20% causing there to be some major lag. This only happens once I get into the main menu for each game. The only game that I have ran on the emulator without any problem is Dragonball Budokai 3. My laptop runs windows 10. Tech specs include i7-6700HQ processor, NVIDIA GEFORCE GTX 960M, 4gb GDDR5, and 8gb sdram. Any and all help is appreciated. Thanks in advance.

Wild Arms 5 Experience Gain Code

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I would like to know if anyone has made a quick gain experience pnach code for Wild Arms 5. I would prefer one that gives 5-10k after the battle, as i just want to level a little and not hit max level. I have tried to make one myself and have not been successful. C1640D2C,SLUS_216.15;1

Help Request: Masters of the Universe Defender of Grayskull

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I have played this game from start to end three times and ran into various issues:

1) The most annoying one: from level 4 onwards when He-Man is riding Battle Cat, when Battle Cat touches certain areas of the ground he gets "teleported" most often into empty space resulting in endless falls into a blue colored screen eventually resulting in the loss of a life. Often when the game places battle cat right in the same spot after this happens it results in an endless cycle causing the loss of ALL lives that the player has. Other times this results in Battle Cat skipping from the beginning to the end of a level or viceversa. This does not happen when controlling He-Man alone (levels 1-3,6-7 and 10)

2) The sound when FMVs are playing is messed up. The characters talk like they have a speech disability: "Yo-Yo-You wi-wi-will ne-ne-ne-ne-ve-ve-ver ha-ha-have the po-po-we-wer of -gra-gra-gra-ysk-ku-kull ske-ke-ke-le-le-to-tor".

3) The screen starts flickering while the FMVs are playing. This has nothing to do with software or hardware GSdx emulation as stated in the compatibility list (the same happens with both). It's possible to fix the video on spot (but not the audio) by pausing and resuming the emulator. This will fix the current video but the next one will once more have the issue.

Any ideas how to solve this? (1) is particularly annoying and makes the gameplay very frustrating especially on levels 2 and 9.

ssx tricky buggy

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running psx2 1.4.0 on

windows 7 64x
intel i5-3210m dual core 2.50ghz
8 gb ram 
with intel hd graphics 4000 or nvidia geforce gt 630m

cant seem to fix the invisible bug 
seems to be less common using the direct 3d11(software) renderer but still happens almost every race
tried setting my round to nearest hasnt seemed to make a large difference either

Game Freezes

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Hi, I am playing SD Gundam G Generation Seed on my pcsx2 and unfortunately it freezes every time I finish the mission. I asked my sister to play in my save file in her laptop and she got the same problem. Her laptop is not mac. Does that mean I can not complete the game because there is a problem in game's ISO file?

Thank you very much

PCSX2 Compatibility with my laptop

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Which PCSX2 is compatible?
1.4.0 or 1.5.0 dev version
I have Laptop Lenovo G50-30
 
Intel Pentium N3540 4x 2.16  Max 4x 2.66
Nvidia Geforce 820M 1GB
Ram 2x 4GB

when i used 1.5.0 the games was framing
while slow-down
it was like 10 fps on 75% speed 

Here is my video with gameplay:
https://youtu.be/TBpqqO1MX3I

the worst part 3:00
Game: Need For Speed Hot Pursuit 2 (NTSC)

About "select" button in PS4 controller

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I'm using DS4 windows to play a ps2 game. I need to use the select button but I couldnt find it. Does anyone have fix related to DS4 or can I assign a select button to my keyboard or mouse macro?

How do i fix my pcsx 1.4.0 error on windows 10 ???

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I,m having a hard time with my pcsx 1.4.0 i just installed in my windows 10, at the beginning i only have Xaudio2 engineering troubles, then i changed my audio setting from Xaudio 2 to Direct Sound, evidently what appears next is warning saying (pcsx2.exe has stopped working) right after i run my CDVD, Does anybody know what should i do ???, i haven't got a chance to play my game for once the game is (Mana Khemia 2)

Thank you.

New to PCSX2....Questioning what to upgrade to fix lag on GT3

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Hey everybody,

Sorry to do what I am sure is another lag post, but want to give specific info on my rig and see if you can offer some specific input.  I have an HP Z210 with a Xeon E31240 processor, 16GB RAM, and an nvidia Quadro 600 graphics card running the latest installer 1.4.0 of PCSX2.  I am trying to play GT3 and everything works great until a race starts.  As soon as the countdown starts, i get lag down to about 20 FPS.  Then during the racing, it will lag and i can tell video is moving slower and audio is in slo mo.  I have watched a ton of tweaking videos on youtube to try and increase the performance, but no luck.  I am wondering if I am fighting a hardware limiter and really need to upgrade something.  I started down the dev build but didn't want a portable installer launch each time.  (Guessing there is a way to upgrade the installer to the dev version so it launches not portable, but haven't gotten that far yet.)

Can anyone offer some insight into what might be my problem or what I should be trying to get smooth gameplay?

Output of PCSX2 window:

Host Machine Init:
 Operating System =  Microsoft Windows 10 Enterprise (build 14393), 64-bit
 Physical RAM     =  16342 MB
 CPU name         =  Intel® Xeon® CPU E31240 @ 3.30GHz
 Vendor/Model     =  GenuineIntel (stepping 07)
 CPU speed        =  3.290 ghz (8 logical threads)
 x86PType         =  Standard OEM
 x86Flags         =  bfebfbff 1fbae3ff
 x86EFlags        =  28100000
x86 Features Detected:
 SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Plugins shutdown successfully.
Reserving memory for recompilers...
Loading plugins...
 Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.14393
 Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
 Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
 Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
 Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
(GameDB) 9693 games on record (loaded in 165ms)
 Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
 Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

Dolphin emulator is faster than PCSX2 why?

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hi every one !
i upgraded my system to :
ram : 4gb Kingmax !
vga : Geforce Nvidia gt520 1gb !
cpu : intel Dual Core E5400
i run gamecube version of Mortal kombat Armageddon . Deception . Deadly Alliance by Dolphin emuator and speed is 95 %
but PS2 version of those games Emulatored by PCSX2 have 30% speed !!!
why??
i play Assasin's Creed 3 and Crysis 2 and NFS the run/most wanted and ... full speed !
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