Hello guys, I'm back to give you some feedback for the latest revision I tested,
7aa554b, with games I had problems getting consistent 100% speed on my notebook. I used some specific scenes from each game to test the improvement in each release and had a significant improveent in this build. I'll test the newer build later and share more info on this topic, because I'm typing from a smartphone right now.
Some details:
Games tested:
Shadow hearts(unexpected improvement on hw mode)
Shin megami tensei: digital devil
Crash twinsanity (specificaly the main menu Animation effects)
Final fantasy 12 during heavy fight effects)
Kingdom hearts
Breath of fire dragon quarter
May be more that I dont remember now
Hw specs:
I5 2450m @3.1ghz
Gt 630m oc'd a bit
Nvidia driver v. 375 (I guess)
Pcsx2:
Preset 2;
Gsdx w/ dx11 renderer
Native resolution
Mipmap fast mode
Everything Else at default
Ps: I usually put the system resolution = internal rendering resolution. It seems that the image gets less distorted by stretching and shows less or no FPS drops. The same happens on ppsspp Android version. I have some theories about why this happens, but ill share my ideas here later.
At last, great work, guys. Awesome work.