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Blue Vertical Lines

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Hi! I've started replaying my old LEGO Star Wars game on PCSX2, but in-game I've noticed some blue vertical lines in the background that bother me. Are they any fixes for this issue? Not sure what information you need, so I can provide it if asked. Any help would be much appreciated!


.jpg   lego.jpg (Size: 148,37 KB / Downloads: 9)

CDVD READ ERROR, sector = 0x001af5c3 BUG

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Hey, so I'm french so sorry if i make english mistackes but I wanted to play at one game of my childwood Burnout 3 but when I launch the game the game make a infinit loading screen and the Bios say me CDVD READ ERROR, sector = 0x001af5c3 so if someone can help me that would be very nice ^^ 
I give you the screen of my Bios Bye

.png   Capture d’écran (320).png (Size: 346,03 KB / Downloads: 0)

Ape Escape 3 Slowdown

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For whatever reason, on my PC, Ape Escape 3 slows down in certain areas, there's a lot of them but I tested the issue in two areas; Sarumon's Castle at the gate, and the introduction stage right at the beginning. Even at the level select my framerate fluctuates based on what part I walked in. There seems to be no rhyme or reason, I just step into certain areas and my framerate slows to 50 FPS.

Another issue with Ape Escape 3: If the rendering resolution is set to above native, then all FMV clips will glitch out. This can be fixed by enabling the game specific fix "Switch to GSdx software rendering when an FMV plays". This is a known issue with the game, but for whatever reason this game specific fix isn't applied on this game automatically.

I've tried a number of different settings, on both PCSX2 1.4.0 and the 1.5.0 beta. Generally it appeared as if my settings didn't matter at all, however MTVU actually did seemingly help the issue a little.

GSdx settings literally changed absolutely nothing, throughout all the testing I did. Almost all the other games I ran through the emulator worked fine, and I'll list them below.

Hardware:
CPU - Intel i5 6400 (2.7GHz base, 3.3GHz turbo, capable of running Higan Accuracy through Retroarch, which I know is really CPU intensive)
GPU - PNY GTX 1060 6GB XLR8 Factory OC (1582MHz base, 1797MHz boost)

Games played (all of them are NTSC, and the ISOs were dumped properly and they match the ReDump database):
Shin Megami Tensei - Nocturne Maniax Chronicle Edition (Fan Translation): Nocturne in general has issues on stable 1.4.0, but on the beta I got up to Shibuya before I had to sleep for the night.
Shin Megami Tensei - Raidou Kuzunoha Vs The Soulless Army: No issues
Shin Megami Tensei - Persona 3 FES: No issues
Dragon Ball Z Budokai 3: No issues
Castle Shikigami 2: No issues
Gradius V: No issues

Recommended Computer Specifications for PCSX2 Emulator

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Hello,

1) I wanted to ask which System Specifications a Computer must have at
    least that the Game Shadow of the Colossus would run at 100% Speed.

2) Can i assume that a Computer that runs Shadow of the Colossus at
    100% Speed can emulate any other Game at 100% ?

Can't get "Metal Gear Solid 2: Sons of Liberty trailer (J)" to work.

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This is my first time using PCSX2. I am no n00b to emulation, as I use ePSXe a lot to play my old PS1 games.

I've installed PCSX2 1.4.0 on Ubuntu Linux 16.04 LTS, and am running the latest build mentioned here:

https://launchpad.net/~pcsx2-team/+archi...csx2-daily

My specs are:

CPU: Intel Core i7 @ 2.8 GHz with Turbo Boost up to 3.8 GHz

RAM: 16GB, 2x8GB, 2400MHz DDR4 Non-ECC SDRAM

GPU: NVIDIA Quadro M1200 w/4GB GDDR5

Hard Drive: 512GB M.2 PCIe Solid State Drive Class 40

I am running the US BIOS (I own a US PS2, so don't cry foul of piracy), and using the SSE2 plugin. All the other settings are preset 4, but I turned on MTVU under Speedhacks to make use of a 3rd core.

I am trying to get "Metal Gear Solid 2: Sons of Liberty trailer (J)" to work (my IRL PS2 has a modchip that I use to play import games, NOT pirated games). Also, I actually own the real disc, and ripped the image with ImgBurn.

I can't get it to work, period.

A white rectangle quickly appears on screen with a sound effect, which I suspect is supposed to be the PS2 logo, but not rendered correctly.

Then I get a black screen, and nothing happens, even after waiting for a minute or so.

I've spent the last 2 nights trying to wrap my head around this emulator, scouring Google and YouTube for answers, and the only "progress" I've made so far is getting to setup the language and time zone in the PS2 BIOS. Frustrating. Angry

Can someone please explain to me how to get this to work? I don't care about fancy enhanced high resolution graphics, I just want to play the game with graphics on par with a real PS2.

Graphic error on crash twinsanity

1B8D = 2058 asking the code 8D = 58

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can i ask 1B8D = 2058 where did i get
 8D = 58 1B = 20

 thank you

Many Valkyrie Profile 2 Silmeria Codes hacked

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I have reprogrammed small Instruction Areas (Work far from finished) of Valkyrie Profile 2 Silmeria with following Results yet:

1) No black Borders

2) Disable Sun and its Cones

3) Character/World Brightness Modifier

4) Enhance maximum Game Sharpness

5) No Shadow

6) Camera Zoom Out

Although the Codes are 100% correct they are working only about 1 Minute and then the Game freezes.As some of you might know the Game
has a Protection and my Question is did someone already try to disable this Protection ? I will try to disable or complete Rewrite the
responsible Areas when i have a more powerful Computer.This Game also runs very slow on my Notebook like Shadow of the Colossus.

Second Question: "Radiata Stories" und "Rogue Galaxy" possibly have the same Protection like Valkyrie Profile 2 ?

Enter The matrix bugs

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freezes at startup (fixed with Mpeg Hack) every time I try to load a save it freezes instantly. after the first area freezes; then when I try to close the game it crashes PCSX2. I've tried to get this to work for awhile now cant think of any other setting to fix these issues


PCSX2 1.4.0  
EE/IOP are defaults, VUs defaults (also tried every combination I could think of with EE\FPu Vu0, VU1, and advanced options)
speed hacks none (except MTVU but have tested does not affect any result I've gotten)



Processor: AMD Ryzen 1400 Quad-core 3.20 GHz
8GB of ddr4 ram 
MSI VGA RX580 Graphics Card

Cheat codes not working Persona 3 FES

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Hello, I'm trying to use some codes to get an item in Persona 3 FES for a really annoying quest... well, going kinda off topic.
Anyways I copied the gameshark codes from this thread from Sephirion's comment (the code about every item in the pharmacy available for purchase):
https://forums.pcsx2.net/Thread-Post-you...re?page=51
posted it in Multi Converter after it detected my game (with the correct CRC), converted to PNACH file then saved it in the cheats folder in my PCSX2 folder.
Obviously it didnt work for me or else I wouldnt be posting this :/
So after a searching for a while, I also copied the "Enable Code" from this thread which I assumed might help the problem, and put it in the PNACH file:
https://forums.pcsx2.net/Thread-Persona-...00-working
Still not working. I was searching for a couple of hours but to no avail. Added the file if anyone could make sure I'm not messing it up or anything. If anyone could help me it would be very appreciated. Thanks very much!

.pnach   94A82AAA.pnach (Size: 690 bytes / Downloads: 0)

Can't take any Screenshots

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Hi, so I've been having an issue with PCSX2 lately where I can't take any screenshots anymore. It happens on all games and I'm using the latest dev build. I tried pressing F8, Shift+F8, and Ctrl+Shift+F8, but none of them do anything sadly. All of the other hotkeys work just fine though. What's strange about this is that I was able to take screenshots in earlier builds but not anymore apparently.

Cannot convert Vice City Stories PAL Save to NTSC

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I have a PAL savegame that I want to use with my NTSC version of Grand Theft Auto: Vice City Stories. I took the Root ID and Filename found in my NTSC savegame and replaced them in the PAL one. Then I imported the saved file into the memory card. When I now boot up VCS the game does not recognize it (no saves show up at all). Any idea as to what could be the reason?

I followed the instructions found here https://forums.pcsx2.net/Thread-Convert-...#pid177243

No interlacing codes

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I was asked to share this, so here we go
As you know pcsx2 implements correctly interlacing, which means that field rendered game will exhibit a shaky blurrier image compared to frame rendered games. Pcsx2 implements different de-interlacing options but still the final image is not the same as a progressive scanned game.
The codes bellow will remove this shaking and the blurriness associated with this, giving the game a stable image. You cand disable de-interlacing option in pcsx2(video plugin setting interlace set it to none).
Effectively we are patching the sceGsSetHalfOffset routine(luckily Devilmaycry had debug symblos left in) which is responsible for the shifting image which is necessary on a CRT to give the illusion of higher resolution.
Since people will ask how to make these codes and not everybody is comfortable with assembly(these code are, like most of my 60fps codes, assembly hacks) I devised a method for people lacking assembly knowledge.
The method worked for the following games(check included pnach), I don't know if it will work 100% for others.
When the game is running you search(the search range of course is the PS2 emulated RAM) for the following hexstring 08004264 or a 4 byte value 64420008. You should find one or two. This value is the hex for daddiu v0, v0, $0008 which is part of sceGsSetHalfOffset. We just need to nop this instruction.

Exampe:
Dead or Alive 2 Hardcore SLUS_200.71

64420008 is found @003962fc so the code is
203962FC 00000000

Devil May Cry has an addtional code because that game implements a software blur as antialiasing.

Attached are codes for
SLPM_620.45 Jikkyou J.League Perfect Striker 3
SLPM_620.40 Jikkyou World Soccer 2000 Final Edition
SLUS_200.71 DOA2: Hardcore
SLUS_202.16 Devil May Cry

P.S.: I will not make any other code nor take requests, I just shared this because a few people showed interest.

.pnach   6A4BE9E7.pnach (Size: 33 bytes / Downloads: 1)

.pnach   23AF6876.pnach (Size: 33 bytes / Downloads: 0)

.pnach   79B8A95F.pnach (Size: 138 bytes / Downloads: 1)

.pnach   1110976A.pnach (Size: 33 bytes / Downloads: 0)

Ratchet & Clank

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When I run this game and start to play the character dissapears after 1 minute and I can't play more.

Anyone knows how to help me? Thanks you.

Cheers.

Playing a game with a keyboard

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Hello,
I installed PCSX2 a few days ago wanting to play Persona 3. I have the game downloaded and I can play it. My only problem is that I do not have a controller, and while I managed to make some keys work I can't know which keys I need to press because in the game it shows the keys for the PS2. 
What i'm asking is should I buy a controller (possibly for PS3, will it work too?) or is there a way that I can play the game using the keyboard without any problems? I don't really understand how emulators work and everything so a detailed explanation would be helpful, 
Thanks!

"Shutokou Battle 0" Widescreen Patch Not Working PCSX2 1.4.0

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Patch works fine on US version of the game (in the name of "Tokyo Xtreme Racer Zero")but somehow things still stretched in JP version......

Extracting patch file or putting it into Cheat folder then enable cheat doesn't change anything.

katamari damacy memory card issues

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i just got the iso for katamari damacy. this is my first time using the pcsx2 emulator. katamari damacy booted up to where it says "no katamari damacy data found on memory card (ps2) in memory card slot 1. start game anyway?"

i select yes (using the x key on my keyboard), but it returns me right back to the same screen. over and over. i checked my memory card slot options, and there are two default 8mb cards. could it be an issue with the keybinding? i'm stuck here for now. please advise

crash twinsanity freeze

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hi guys, during the idol boosfight crash freeze on the final step, i don't know how, but i get over this thing, the same thing happen during the uka uka bossfight cutscene, what can i do?? the game is frozen , but i still listen the music, i try to turn off the game and restart it, but the screen became total black, so i try to reload the saves, i retry to do the bossfight, but the same thing happen during or at the end of the cutscene, i need help Laugh

Can't play using Hardware Renderer pls help.

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Well everything is in title.
I can't play Dragon Ball Z BT 3 using Direct3D9 (hardware) but i can play using Direct3D9 (software) but that is very slow like 15 fps.
Now the weird thing is that myb a year ago I played this game on this emulator using hardware renderer and i had 30-40 fps and now nothing is changed (no new cpu or gpu or anything except i did install Win 7 it was win xp back than) but it doesnt work.When i click boot i only get black screen and sometimes even my gpu will crash or at least i think gpu crashed as i cant move mouse or do anything so i have to button restart pc.

Xenosaga III keeps getting dark in DX11

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Xenosaga III is a great game, but there's something I haven't been able to figure out. Often when running near someone or in cutscenes with multiple characters, the screen will go dark and the characters' hair colors will go super bright. I've played around with all the settings I can think of but I've had no luck fixing it. I tried the solution shown on the game's pcsx2 wiki page, but that didn't work either. I'm hoping somebody here has figured it out. This happens in DX11 mode. It's fine in DX9, but DX9 runs slower. Still playable, but it's very noticeable. My specs and settings as well as a screenshot of the issue are included below:

Cybertron XPredatorX
AMD FX-6300 processor t7uat 3.8 Ghz
16 GB RAM
Windows 8.1
AMD Radeon R7 370 graphics card 2GB RAM

.png   gsdx_20180624142847.png (Size: 2,4 MB / Downloads: 4)

.jpg   pcsx2settings1.jpg (Size: 189,65 KB / Downloads: 3)

.jpg   pcsx2settings2.jpg (Size: 147,73 KB / Downloads: 3)

.png   gsdx_20180624143157.png (Size: 3,3 MB / Downloads: 3)
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